12.17.2009

Army of TWO: The 40th Day Demo

While downloading the demo for Army of Two: The 40th Day, I remembered how much I didn't like the original. Puting that aside, I booted up the demo and decided to make the best of the experience.

I quickly learned that THERE IS NO SINGLEPLAYER in the demo. Greatly displeased by the lack of any kind of AI assistance, I waited to find a friend to play it with. Once the game started, I was greeted by the TF2 Heavy and a sleazebag version of Wolverine as the two main characters. Pushing past these personal issues, I proceeded to play the game.

After messing with the controls and getting used to them - I don't really care for 3rdPS's - I found the game to be an interesting mix of stealth and crazed action. Most situations can either be solved by tricking the enemy, or just running in guns blazing. Surprisingly, both are equally fun.

Once your character gains his armor, the bad character design seems to fade significantly, though they still feel a little bulky like Gears characters. Luckily, this visual feeling does not carry over into how the game controls, and it feels smooth and responsive.

Combat plays well and feels more like a battle than a lot of games can pull off, and with it being so heavilly geared toward co-op, you want to find a friend for this one. That said, you should try to find a friend online. Same-room co-op is a lot of fun, but half a screen is cumbersome.

All in all, it looks to be a decently solid game, and as long as EA's servers don't add too much lag, pretty fun online. (I didn't play the demo online.)

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